Meet Fatshark

Since Fatshark left the fish tank in 2007 we’ve gone from working as subcontractors on various AAA titles to becoming a self-publishing studio. Today, we’re best known for the critically acclaimed Warhammer: Vermintide 2 and Warhammer 40,000: Darktide

Originally founded by Martin Wahlund, Rikard Blomberg, Joakim Wahlström and Johan Jonker the company started off working as hired guns. It wasn’t until 2010 that we published our first game – Lead and Gold, a wild-western shooter, with the help of Paradox Interactive. In 2009 Fatshark co-founded Bitsquid that was later acquired by Autodesk in 2014. The money from the sale funded our very first self-published AAA game, Warhammer: End Times – Vermintide.

Today we consist of just over 180 experienced and skilled employees. We are situated in Södermalm, the creative quarter of central Stockholm, Sweden.

At Fatshark we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail as a group. And that’s exactly the way we like it.

Together we have created experiences such as Lead and Gold, Krater, Bloodsports.tv and Vermintide 1 & 2 and the latest addition, Warhammer 40,000: Darktide – with no plans to stop just there.

— Fatshark